In addition to modeling for Foregone I was responsible for creating some of the materials for the map.
I created the trim texture for the cracked concrete material, as well as the bronze trim material and created the various decals throughout the map. I hope you guys enjoy!
Art Direction and bronze trim modeling:
https://www.artstation.com/acms
Material in Ue4 management:
https://www.artstation.com/efrempivetti
Decals Alpha creation:
https://www.artstation.com/ivanvismara
https://www.artstation.com/goggles